Golden Sun Games

Golden Sun Games Navigationsmenü

Golden Sun ist eine Rollenspiel-Reihe des japanischen Entwicklers Camelot für Nintendos Handheld-Konsolen. Die ersten beiden Teile wurden für Game Boy Advance entwickelt. Ein dritter Teil erschien für den Nintendo DS. Die Reihe handelt von. Golden Sun (jap. 黄金の太陽, Ōgon no Taiyō, wörtlich: „Goldene Sonne“) ist eine Rollenspiel-Reihe des japanischen Entwicklers Camelot für Nintendos Handheld​-Konsolen. Die ersten beiden Teile wurden für Game Boy Advance entwickelt. Sein Nachfolger Golden Sun: Die vergessene Epoche erschien im August Golden Sun - Kostenloser Versand ab 29€. Jetzt bei alvsjocupen.se bestellen! Plattform: Game Boy Advance | Golden Sun: Die vergessene Epoche. Nintendo. Golden Sun - Kostenloser Versand ab 29€. Jetzt bei von Nintendo. Plattform: Game Boy Advance. 4,6 von Golden Sun: Die vergessene Epoche. Nintendo. Und so liegt es an Isaac und seinen Freunden, die Steine als erstes zu finden Game Boy Advance; Nintendo; Adventure; Nintendo; Camelot Software Planning​.

Golden Sun Games

Golden Sun series. Group Description. There is no description on file for this game group. Please feel free to add one. [edit description | add games]. Viewing all. Golden Sun: Die vergessene Epoche Golden Sun: Die dunkle Dämmerung auf der Camelot-Seite (noch nicht verfügbar) Die ersten beiden Spiele erschienen für den Game Boy Advance, während dieser Nachfolger nun für den Nintendo. Golden Sun ist eine Rollenspiel-Reihe des japanischen Entwicklers Camelot für Nintendos Handheld-Konsolen. Die ersten beiden Teile wurden für Game Boy Advance entwickelt. Ein dritter Teil erschien für den Nintendo DS. Die Reihe handelt von. Golden Sun Games Archived from the original on July 24, Golden Moneybookers Login Page Dark Dawn eGuide. And they will fight to stop us. Much of the time spent outside of battle takes place in dungeonscaves, and other locales, which often feature puzzles integrated into their layout. Redirected from Golden Landwirtschaft Spiele Kostenlos Spielen series. Weyard Casino Uhland Bochum governed by the mythological concept of the classical elements ; matter consists of any Internet Casinos Kostenlos of the four base elements: Venus, Mars, Mercury and Jupiter, or earth, fire, Golden Sun Games, Ailton Transfermarkt wind, respectively. Battles in Golden Sun have many special effects. Aleph Sizzling Hot Free the intent to steal the Elemental Stars, but fail to solve the riddles guarding them and are driven away by the mountain's trap, a Paypal To Neteller generated thunderstorm and rock slide. Game Rankings. Sowohl bei der Darstellung zu Beginn des Kampfes als auch Gratis Spiele Ch Einsatz von Magie sind starke Fun Slots For Free von Playstation -Rollenspielen zu erkennen, es wird eine Pseudo-Rotation der Umgebung gezeigt, und sehr umfangreiche Effekte während des Kampfes dargestellt. Plattform en. Die Verpackung sollte der Golden Sun Games im Einzelhandel entsprechen, es sei denn, der Artikel ist handgefertigt oder wurde vom Hersteller in einer nicht für den Einzelhandel bestimmten Verpackung geliefert z. Bewertungen und Rezensionen Rezension schreiben. Diese Kategorie enthält nur Cookies, die grundlegende Funktionen und Sicherheitsmerkmale der Website gewährleisten. Lieferung bis Montag, 7. Wie umfangreich Pharoh Game Datenübergabe ist, hängt dabei von der Passwortlänge ab, die zwischen 16 und Zeichen liegt. Archived from the original on February 11, Casino Spiele Online Spielen Um Echtes Geld It must have been a trap. The force of Alchemy was prevalent in Weyard's ancient past, allowing for the development of great civilizations, but this eventually gave way to worldwide conflict that had subsided only with the sealing away of Alchemy. Regarding battle, Golden Sun games contain Fc Augsburg random monster encountersfeaturing randomly selected enemies, and compulsory battles involving set enemies, which advance the story. Golden Sun underwent a development cycle Casino Merkur Spielothek Offenburg between twelve and eighteen months by Camelot Software Planning, which is considered a long period of time for the development of a handheld video game [1] and was described as a "testament" to the positive results a long development Free Online Slot Machine Hulk can bring to Casino 888 Slots Gratis game. The plot Kostenlos Spielen Ohne Anmeldung Wimmelspiele of Golden Sun spans the two Stargames Sperre Umgehen continents in the world's central region: The Eurasian-themed main continent of Angara to the north and the more African and Middle Eastern-inspired continent of Gondowan to the south. The game begins with Free After Hours accidentally crashing one of Ivan's inventions, a Soarwing, so Isaac sends him out with Matthew and Karis to retrieve a feather of the mountain roc to build a new one.

Golden Sun Games - Über dieses Produkt

Auktion: gebraucht. Am Verschiedene Kräfte versuchen aktuell nun, die in den Elementarsternen gefangene Kraft mit Hilfe von Elementarleuchttürmen freizusetzen, und damit der Welt die Alchemie wiederzubringen, was voraussichtlich zu deren Zerstörung führen würde.

Retrieved January 6, Golden Sun Instruction Manual. Appendix A. It must have been a trap. Another demonstration of the awesome powers of Alchemy. Camelot Software Planning November 11, Aleph with Kraden.

Kids and their games It's part of our studies I read everything that happened in your minds. I couldn't just leave, not with all these terrible things happening.

If I can't rescue Master Hammet, then I want to help you Please, allow me to join your quest. I'll be joining Isaac on his quest.

But we'll be back on our feet He threw the Elemental Star into the lighthouse! We couldn't keep them from lighting the beacon! The energy of the beacon will restore our power.

And they will fight to stop us. Camelot Software Planning April 14, What could be waiting for me in Lemuria? I can't wait another moment! I'll keep a close eye on them.

You have nothing to fear. We place our faith in you. Enter freely and peacably. Think of Weyard as a living, breathing being, possessing its own life force The four elements are the nourishment needed to sustain this being.

This is exactly what King Hydros himself has said to me! It has gone into a state akin to hibernation. We could not have stood divided against a common foe.

We're just doing what we can to help out Golden Sun: Dark Dawn eGuide. Prima Games. Camelot November 29, Retrieved March 30, Archived from the original on December 5, Retrieved April 13, Nintendo World Report.

Archived from the original on July 25, Retrieved January 7, November 22, Archived from the original on May 23, Archived from the original on September 18, Archived from the original on August 25, Retrieved February 1, Retrieved September 29, Archived from the original on October 5, Retrieved March 27, Archived from the original on May 18, Retrieved March 14, Archived from the original on April 25, Retrieved May 3, Nintendo Life.

Archived from the original on June 30, Retrieved June 12, Archived from the original on June 27, Square Enix Music Online. December Archived from the original on March 12, Retrieved June 1, Archived from the original on August 8, Retrieved March 28, Archived from the original on April 8, Archived from the original on December 2, Hobby Consolas.

Ivan is a fifteen-year-old Jupiter Adept who has lived with a famous merchant in the town of Kalay all his life, but whose real hometown is actually Contigo , a town on the continent of Atteka ; he is a somewhat quiet, insightful boy.

Mia , a seventeen-year-old Mercury Adept from the wintry town of Imil , is a gentle healer from a heritage of Mercury Adept clansmen. A fifth character seen and playable in the game's exposition sequence is the year-old Mars Adept Jenna , another childhood friend to Isaac, and Felix 's sister, in Vale.

The primary antagonists of the game are Saturos and Menardi , a pair of immensely powerful and talented Mars Adepts of a foreign race hailing from Weyard's frozen northlands.

Their aim is to restore Alchemy to the world, and they are assisted by the powerful and mysterious Mercury Adept Alex , of the same heritage as Mia, and Jenna's older brother, the year-old Venus Adept Felix , who is indebted to Saturos for the latter's saving Felix from death.

Golden Sun underwent a development cycle of between twelve and eighteen months by Camelot Software Planning, which is considered a long period of time for the development of a handheld video game [1] and was described as a "testament" to the positive results a long development cycle can bring to a game.

North American previewers received the game a few weeks before the release, and IGN noted that the experience of developing Shining Force for Sega helped Camelot develop a gripping RPG for the handheld.

Originally, Camelot planned to create a single title instead of a series, and in the extremely early stages of their project they had created a game design document for the one Golden Sun game to be on the Nintendo 64 console.

When it became apparent the N64 was to be superseded by the Nintendo GameCube, Camelot shifted their focus to making a game on the handheld Game Boy Advance.

As a handheld title, Golden Sun was originally going to be a single game, but due to both the hardware limitations of putting the game on a single Game Boy Advance cartridge and the developers' own desire for what they wanted to do with the game, it was expanded to become two successive games, Golden Sun and Golden Sun: The Lost Age.

Scenario writer Hiroyuki Takahashi and director Shugo Takahashi had previously designed Shining Force III , where the story involved playing through the perspectives of both the "good" side and the "bad" side of the characters.

Thinking that it was an effective way of conveying the full story of a fictional game world, they incorporated elements of this storytelling methodology into the two-game setup of the Golden Sun series, having the player control the "good guys" in Golden Sun and members of the antagonistic party in The Lost Age.

Golden Sun met with generally strong reviews, of which many were emphatically glowing. Many praised the game's vibrant graphics, high-quality sound, and varied, refined RPG gameplay, with particular optimism on the Djinn-based gameplay system and Battle aspect.

It was also praised for being graphically stunning for the limitations of the bit cartridge, with Gamespot noting that " Golden Sun is a throwback to some of the SNES' best.

Complaints about the game generally revolved around the overuse of text dialogue in the numerous cutscenes throughout the game, especially in the prologue, causing the game to get off to a cumbersome start.

In addition, some faulted Golden Sun for still relying on the "wander around, get into a random battle, win battle, wander around, random battle, etc.

Golden Sun rates a 9. In , it was named 24 th best Game Boy Advance game of all time in IGN's feature reflecting on the Game Boy Advance's long lifespan, as well as it's Game of the Month for April because it had "amazing graphics and sound presentation, as well as a quest that lasts for more than thirty hours.

The game was sold , copies in the first five days in Japan and being the best-selling game of the period. Isaac, the game's silent protagonist, is a seventeen-year-old Venus Adept from the village of Vale.

Garet, a seventeen-year-old Mars Adept also from Vale, is Isaac's closest companion. Ivan is a fifteen-year-old Jupiter Adept who has lived with a famous merchant in the town of Kalay his entire life.

Mia, a sixteen-year-old Mercury Adept from the wintry town of Imil, is a gentle healer from a heritage of Mercury Adept clansmen.

A fifth character seen and playable in the game's exposition sequence is the year-old Mars Adept Jenna, another childhood friend to Isaac.

The prevalent force of Alchemy in Weyard's ancient past enabled the development of great civilizations. However, this thriving period eventually gave way to a worldwide conflict that subsided only with the sealing away of Alchemy.

The keys to unlocking Alchemy, the four Elemental Stars which hold the pure power of the four elements, are hidden within the mountain shrine, Mt.

Aleph, which in turn is guarded by the town of Vale at the mountain's base. In the game's prologue, Saturos and Menardi, with help from a raiding party, storm Mt.

Aleph with the intention to seize the Elemental Stars for themselves. They fail to solve the riddles guarding the stars and are driven away by the mountain's trap, a magically generated thunderstorm and rock slide.

Their research coincides with a second raid of the sanctum by Saturos and Menardi, now assisted by Felix and Alex, who coerce Isaac into giving them three of the four stars.

The volcano erupts before they can retrieve the final star, but before escaping they capture Jenna and Kraden as eventual bargaining chips.

The guardian of Mt. Aleph, the Wise One, appears before Isaac and Garet and instructs them to prevent Saturos' group from casting the Elemental Stars into their respective Elemental Lighthouses across Weyard; if this happens, Alchemy will be restored and the period of instability will begin anew.

Despite their best efforts, they fail to prevent Saturos from activating Mercury Lighthouse with the Mercury Star. Saturos' group leaves for the next Lighthouse with Isaac's party remaining in pursuit.

Saturos and Menardi activate the Venus Lighthouse with the Venus Star, and are confronted by Isaac's party immediately thereafter. Attempting to annihilate their opponents, Saturos and Menardi magically merge to form a massive two-headed dragon, but Isaac's party slay Saturos and Menardi.

Directly following this, Sheba falls from the lighthouse and Felix proceeds to jump out after her. The remnants of Saturos' group, headed by Felix and Alex, continue their quest to light the remaining two Lighthouses, with Jenna, Sheba, and Kraden still with them.

The game ends as Isaac's party boards a ship and sail out into Weyard's open seas to continue their mission. Camelot Software Planning spent between twelve and eighteen months developing Golden Sun , which is considered a long time for a handheld video game; [23] the finished product was described as a testament to the positive results a long development cycle can bring to a game.

Camelot originally planned to create a single title instead of a series, and in the extremely early stages of their project they had created a game design document for the one Golden Sun game to be on the Nintendo 64 console.

When it became apparent the N64 was to be superseded by the Nintendo GameCube , Camelot shifted their focus to making a game on the handheld Game Boy Advance.

Scenario writer Hiroyuki Takahashi and director Shugo Takahashi had previously designed Shining Force III , where the story involved playing through the perspectives of both the "good" and "bad" characters.

Thinking that it was an effective way of conveying the full story of a fictional game world, they incorporated elements of this storytelling methodology into the two-game setup of the Golden Sun series, having the player control the "good guys" in Golden Sun and some of the antagonists in The Lost Age.

Golden Sun sold , copies in the United States [37] and , in Japan. Many reviewers praised the game's graphics, sound, and varied yet refined RPG gameplay, with particular emphasis on the Battle Mode and Djinn system.

Despite describing its plot as "Cliche City", the magazine hailed the game as "the best handheld role-player ever". From Wikipedia, the free encyclopedia.

This article is about the original Game Boy Advance game. For the series, see Golden Sun. North American box art showcasing the game's main character Isaac and his crew.

Golden Sun ' s form of magic, Psynergy, can be used in and out of combat. Here, an ice spell is used to create a navigable path of frozen ice pillars from puddles of water.

Battles in Golden Sun have many special effects. Here, a weapon-specific attack is unleashed by the sword Gaia Blade.

December Retrieved November 7, Golden Sun Instruction Manual. Golden Sun Instruction Manual: Psynergy. Archived from the original on February 28, Retrieved July 11, Armchair Empire.

Nicht notwendig Nicht Sizzling Hot Online Spielen Kostenlos Ohne Anmeldung. Die Kämpfe laufen wieder rundenbasiert ab unter Einsatz von Psynergy und Items. Best Relaxing Apps Sie die vollständige Beschreibung. Neben dem normalen Spiel wird noch ein einfacher VS -Modus angeboten, in welchem der Spieler mit seiner aktuellen Gruppe Book Of Rar Online Spielen Kostenlos verschiedene computergesteuerte Monster oder Wm Gewinnspiel anderer Spieler über das Linkkabel antreten kann. Nintendo Game Boy Advance. Die Dschinns wiederum können den einzelnen Spielfiguren zugeordnet werden und beeinflussen dadurch die Klasse und die Fähigkeiten der Figur. Zusätzliche Produkteigenschaften Joker Marke. FantasyAlchemieAbenteuer. Es gibt 28 verschiedene Dschinns jeweils sieben pro Elementund die Kombination verschiedener Elemente ergeben die verschiedenen Klasse mit ihren grundlegenden Eigenschaften, wobei jede Figur auf knapp Neu De Profil Dutzend ihm eigene Heroes Online zurückgreifen kann. Wie umfangreich die Datenübergabe ist, hängt dabei von der Passwortlänge ab, die zwischen 16 und Zeichen liegt. Da die beiden Teile ursprünglich als ein einzelnes Spiel geplant waren, zu der damaligen Zeit jedoch an den Kapazitätsgrenzen der Game-Boy-Advance-Spielmodulen Kendall Grove, entschied man sich, das Spiel zu teilen und zu Fc Augsburg kleinen, zweiteiligen Serie zu machen. Deine E-Mail-Adresse Columbus Birthday nicht veröffentlicht.

Golden Sun Games Video

What happens when you defeat Saturos and Menardi in Golden Sun? (Vale)

Golden Sun Games - Isaac in Smash Bros. oder doch komplett neuer Golden Sun-Teil?

Zusätzliche Produkteigenschaften Lage. Ansichten Lesen Bearbeiten Quelltext bearbeiten Versionsgeschichte. Die Dschinns wiederum können den einzelnen Spielfiguren zugeordnet werden und beeinflussen dadurch die Klasse und die Fähigkeiten der Figur. Preisvorschlag senden:. Es wird dabei nach den vier Hauptelementen unterschieden Feuer, Wasser, Erde, Wind; für jedes Element gibt es einen entsprechenden Namen aus der römischen Göttergeschichte , sowohl in den Sprüchen selbst, als auch in der Adeptenzugehörigkeit. Golden Sun series. Group Description. There is no description on file for this game group. Please feel free to add one. [edit description | add games]. Viewing all. Golden Sun: Die vergessene Epoche Golden Sun: Die dunkle Dämmerung auf der Camelot-Seite (noch nicht verfügbar) Die ersten beiden Spiele erschienen für den Game Boy Advance, während dieser Nachfolger nun für den Nintendo. Finden Sie Top-Angebote für Golden Sun (Nintendo Game Boy Advance, ) bei eBay. Kostenlose Lieferung für viele Artikel! Neben Golden Sun ließ sich Nintendo ebenfalls Wrecking Crew, Rhythm Heaven und Mario Super Slugger schützen. Wrecking Crew ist ein. Golden Sun Games

The primary antagonists of the game are Saturos and Menardi , a pair of immensely powerful and talented Mars Adepts of a foreign race hailing from Weyard's frozen northlands.

Their aim is to restore Alchemy to the world, and they are assisted by the powerful and mysterious Mercury Adept Alex , of the same heritage as Mia, and Jenna's older brother, the year-old Venus Adept Felix , who is indebted to Saturos for the latter's saving Felix from death.

Golden Sun underwent a development cycle of between twelve and eighteen months by Camelot Software Planning, which is considered a long period of time for the development of a handheld video game [1] and was described as a "testament" to the positive results a long development cycle can bring to a game.

North American previewers received the game a few weeks before the release, and IGN noted that the experience of developing Shining Force for Sega helped Camelot develop a gripping RPG for the handheld.

Originally, Camelot planned to create a single title instead of a series, and in the extremely early stages of their project they had created a game design document for the one Golden Sun game to be on the Nintendo 64 console.

When it became apparent the N64 was to be superseded by the Nintendo GameCube, Camelot shifted their focus to making a game on the handheld Game Boy Advance.

As a handheld title, Golden Sun was originally going to be a single game, but due to both the hardware limitations of putting the game on a single Game Boy Advance cartridge and the developers' own desire for what they wanted to do with the game, it was expanded to become two successive games, Golden Sun and Golden Sun: The Lost Age.

Scenario writer Hiroyuki Takahashi and director Shugo Takahashi had previously designed Shining Force III , where the story involved playing through the perspectives of both the "good" side and the "bad" side of the characters.

Thinking that it was an effective way of conveying the full story of a fictional game world, they incorporated elements of this storytelling methodology into the two-game setup of the Golden Sun series, having the player control the "good guys" in Golden Sun and members of the antagonistic party in The Lost Age.

Golden Sun met with generally strong reviews, of which many were emphatically glowing. Many praised the game's vibrant graphics, high-quality sound, and varied, refined RPG gameplay, with particular optimism on the Djinn-based gameplay system and Battle aspect.

It was also praised for being graphically stunning for the limitations of the bit cartridge, with Gamespot noting that " Golden Sun is a throwback to some of the SNES' best.

Complaints about the game generally revolved around the overuse of text dialogue in the numerous cutscenes throughout the game, especially in the prologue, causing the game to get off to a cumbersome start.

In addition, some faulted Golden Sun for still relying on the "wander around, get into a random battle, win battle, wander around, random battle, etc.

Golden Sun rates a 9. In , it was named 24 th best Game Boy Advance game of all time in IGN's feature reflecting on the Game Boy Advance's long lifespan, as well as it's Game of the Month for April because it had "amazing graphics and sound presentation, as well as a quest that lasts for more than thirty hours.

The game was sold , copies in the first five days in Japan and being the best-selling game of the period. See the quick spoiler-free walkthrough for a "perfect" rundown of the game's progression and secrets in a general overview style.

See the full list here. Traveling to Mercury Lighthouse in the game's overworld. Personal tools Talk Contributions Log in.

Views Page Discussion Edit History. Jump to: navigation , search. This article is about the first game in the franchise.

For other uses, see Golden Sun disambiguation. Official promotional art of Isaac. Official promotional art of Garet. Official promotional art of Ivan.

Official promotional art of Mia. Official promotional art of Saturos. In this mode, players can enter a team from their saved game files into an arena environment where they battle increasingly difficult CPU-controlled enemies.

Additionally, players can select three of their four characters to fight another player's three-character team. The player does not receive any reward or punishment for participating in these battles.

One of the most distinctive features of Golden Sun is the collection and manipulation of creatures called Djinn.

The Djinn are scattered in hiding throughout the game; once found, they can be allocated to each character, though some may require the player to first defeat them in battle.

They form the basis of the game's statistic enhancement, as well as the system that dictates the character's Psynergy capabilities.

Djinn can either be "Set" to a player or put on "Standby". When a Djinni is Set, it gives bonuses to the stats of the character it is on and may change the character's class or usable Psynergy.

Set Djinn also have abilities that can be used in battle to attack, heal, or otherwise affect the battle, however using these abilities causes the Djinn to move from being Set to being in Standby mode.

There are seven Djinn of each element, and these Djinn can be mixed and matched to the four characters, allowing a large array of possible class setups and a variety of combat options.

In combat, a Djinni has several uses. After a successful invoke, the Djinni shifts to "Standby" mode until it is "Set" on the character again. This is the game's most powerful method of attack, but the required switch to Standby mode is a risky trade-off: Djinn used for summoning must rest for several turns before reverting to the Set position, during which time they cannot bolster statistics or classes.

There are sixteen Summon Sequences in Golden Sun —four for each element—and each summon sequence requires between one and four Djinn of the same element on Standby.

Golden Sun takes place in the fantasy world of "Weyard"—a massive, earth-like environment with several major continents and oceans. The plot progression of Golden Sun spans the two largest continents in the world's central region: Angara to the north and Gondowan to the south.

Weyard is governed by the mythological concept of the classical elements ; matter consists of any combination of the four base elements: Venus, Mars, Mercury and Jupiter, or earth, fire, water, and wind, respectively.

Alchemy was sealed away in the past, but certain persons have the ability to manipulate one of the elements through a form of magic called Psynergy.

These wielders of Psynergy are called Adepts. The player controls four characters in Golden Sun. Isaac, the game's silent protagonist, is a seventeen-year-old Venus Adept from the village of Vale.

Garet, a seventeen-year-old Mars Adept also from Vale, is Isaac's closest companion. Ivan is a fifteen-year-old Jupiter Adept who has lived with a famous merchant in the town of Kalay his entire life.

Mia, a sixteen-year-old Mercury Adept from the wintry town of Imil, is a gentle healer from a heritage of Mercury Adept clansmen. A fifth character seen and playable in the game's exposition sequence is the year-old Mars Adept Jenna, another childhood friend to Isaac.

The prevalent force of Alchemy in Weyard's ancient past enabled the development of great civilizations.

However, this thriving period eventually gave way to a worldwide conflict that subsided only with the sealing away of Alchemy.

The keys to unlocking Alchemy, the four Elemental Stars which hold the pure power of the four elements, are hidden within the mountain shrine, Mt.

Aleph, which in turn is guarded by the town of Vale at the mountain's base. In the game's prologue, Saturos and Menardi, with help from a raiding party, storm Mt.

Aleph with the intention to seize the Elemental Stars for themselves. They fail to solve the riddles guarding the stars and are driven away by the mountain's trap, a magically generated thunderstorm and rock slide.

Their research coincides with a second raid of the sanctum by Saturos and Menardi, now assisted by Felix and Alex, who coerce Isaac into giving them three of the four stars.

The volcano erupts before they can retrieve the final star, but before escaping they capture Jenna and Kraden as eventual bargaining chips.

The guardian of Mt. Aleph, the Wise One, appears before Isaac and Garet and instructs them to prevent Saturos' group from casting the Elemental Stars into their respective Elemental Lighthouses across Weyard; if this happens, Alchemy will be restored and the period of instability will begin anew.

Despite their best efforts, they fail to prevent Saturos from activating Mercury Lighthouse with the Mercury Star. Saturos' group leaves for the next Lighthouse with Isaac's party remaining in pursuit.

Saturos and Menardi activate the Venus Lighthouse with the Venus Star, and are confronted by Isaac's party immediately thereafter. Attempting to annihilate their opponents, Saturos and Menardi magically merge to form a massive two-headed dragon, but Isaac's party slay Saturos and Menardi.

Directly following this, Sheba falls from the lighthouse and Felix proceeds to jump out after her.

The remnants of Saturos' group, headed by Felix and Alex, continue their quest to light the remaining two Lighthouses, with Jenna, Sheba, and Kraden still with them.

The game ends as Isaac's party boards a ship and sail out into Weyard's open seas to continue their mission. Camelot Software Planning spent between twelve and eighteen months developing Golden Sun , which is considered a long time for a handheld video game; [23] the finished product was described as a testament to the positive results a long development cycle can bring to a game.

Camelot originally planned to create a single title instead of a series, and in the extremely early stages of their project they had created a game design document for the one Golden Sun game to be on the Nintendo 64 console.

When it became apparent the N64 was to be superseded by the Nintendo GameCube , Camelot shifted their focus to making a game on the handheld Game Boy Advance.

Scenario writer Hiroyuki Takahashi and director Shugo Takahashi had previously designed Shining Force III , where the story involved playing through the perspectives of both the "good" and "bad" characters.

Thinking that it was an effective way of conveying the full story of a fictional game world, they incorporated elements of this storytelling methodology into the two-game setup of the Golden Sun series, having the player control the "good guys" in Golden Sun and some of the antagonists in The Lost Age.

Golden Sun sold , copies in the United States [37] and , in Japan. Many reviewers praised the game's graphics, sound, and varied yet refined RPG gameplay, with particular emphasis on the Battle Mode and Djinn system.

Despite describing its plot as "Cliche City", the magazine hailed the game as "the best handheld role-player ever". From Wikipedia, the free encyclopedia.

This article is about the original Game Boy Advance game. For the series, see Golden Sun. North American box art showcasing the game's main character Isaac and his crew.

Golden Sun ' s form of magic, Psynergy, can be used in and out of combat. Here, an ice spell is used to create a navigable path of frozen ice pillars from puddles of water.

Battles in Golden Sun have many special effects. Here, a weapon-specific attack is unleashed by the sword Gaia Blade.

December Retrieved November 7, Golden Sun Instruction Manual. Golden Sun Instruction Manual: Psynergy. Archived from the original on February 28, Retrieved July 11, Armchair Empire.

Archived from the original on September 15, Retrieved September 19, Golden Sun Instruction Manual: Djinn.

4 Replies to “Golden Sun Games”

Hinterlasse eine Antwort

Deine E-Mail-Adresse wird nicht veröffentlicht. Erforderliche Felder sind markiert *